Research handbook on intellectual property in media and entertainment /

The phenomenal growth of the media and entertainment industries has contributed to a fragmented approach to intellectual property rights. Written by a range of experts in the field, this Handbook deals with contemporary aspects of intellectual property law (IP), and examines how they relate to diffe...

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Další autoři: Richardson, Megan (Editor), Ricketson, Sam (Editor)
Typ dokumentu: Kniha
Jazyk:Angličtina
Vydáno: Cheltenham : Edward Elgar Publishing, 2017
Edice:Research handbooks in intellectual property
Témata:
On-line přístup:Elektronická verze přístupná pouze pro studenty a pracovníky MU
Příbuzné jednotky:Tištěná verze:: Research handbook on intellectual property in media and entertainment
Obsah:
  • Introduction / Megan Richardson and Sam Ricketson
  • 1. Intellectual property in news? why not? / Sam Ricketson and Jane Ginsburg
  • 2. Emerging rights in live spectacles and other ephemera / David S. Caudill
  • 3. Fair dealing after Deckmyn: the United Kingdom's defence for caricature, parody and pastiche / Jonathan Griffith
  • 4. Fair use and transformative play in the digital age / David Tan
  • 5. 'Someone is angry on the internet': copyright, creativity and control in the context of fan fiction / Melissa de Zwart
  • 6. The Dancing Baby: copyright law, YouTube, and music videos / Matthew Rimmer
  • 7. One ring to rule them all: rights in live performances / Mark Williams
  • 8. A matter of respect: the moral rights of the entertainer / Elizabeth Adeney
  • 9. Entertaining foreign copyrights / Graeme W. Austin
  • 10. A seamless global digital marketplace of entertainment content / Peter K. Yu
  • 11. Recoding famous brands in advertising and in entertainment products: case studies on the so-called harms of trade mark dilution / Michael Handler
  • 12. Lego's system of play meets intellectual property: from the engineered object to digital media / Dan Hunter and Julian Thomas
  • 13. The game's the thing: property, priorities and perceptions in the video games industries / Daithí Mac Síthigh
  • 14. Opportunity knocks for dramatic copyright in television formats / Lindy Golding
  • 15. Filling the IP gap: privacy and tabloidism / Tanya Aplin
  • 16. Publicity right, personality right, or just confusion? / Graeme Dinwoodie and Megan Richardson
  • 17. Traditional knowledge as entertainment / Susy Frankel
  • Index.